I took the time to create a couple illustrations based on the 3d characters I made based off Alex Konstad`s Space Goblins universe . Rendered in 3DS Max+Vray Next GPU . Definitely fun to play with fog , emitting geometries and other stuff. Background is a mix of custom models and megascans . Hope you enjoy smiley
Mecha pilot face design by Max Koz
Exploration on the Space Goblins universe characters by Alex Konstad . This was an interesting one to make in 3D cause I tried to stay 90% in zbrush for the modeling phase and building of final topology . Have to say the latest polymodeling features of Zmodeler really made my day . Renders in Vray and Substance/Iray .
Mecha pilot face design by Max Koz
Exploration on the characters of Space Goblins universe created by Alex Konstad
Always been an admirer of Alex Konstad . He`s been so kind to let me tackle some of his concepts to do in 3D. This one is based off one of the creatures of his Space Goblins universe
Illustration of a beast machine getting manteinance in an artic base . I modeled and textured the Mecha based on the amazing design of Francisco Ruiz Velasco .
Illustration based on the amazing mecha design of Francisco Ruiz Velasco .
Illustration based on the amazing robot design of Francisco Ruiz Velasco . All modeled in 3Ds Max/Vray , textured in Substance Painter and compositing in Photoshop.
Fun collaborative project with a few peeps at Nvidia. Have done modeling/texturing/lighting on this scene .
Art direction : Gabriele Leone
Weapon concept/modeling/texturing Gregor Kopka
VR headset concept/modeling Ilya Shelementsev
based on character concept by Max Koz
Illustration based off a concept by Max Koz .
Scene is rendered in path tracing inside Nvidia`s proprietary Omniverse .
Done for fun, based on the statue i made for Prime 1 studio
Done for fun in my spare time - Zed from League of Legends, software used : 3D Studio Max, Zbrush, Photoshop , Mari
Illustration based on the commission statue done for Hero Journey Collectibles . Concept by Peach Momoko.
Illustration i made based on a digital sculpture done for the Berserk line of Prime 1 studio.
Femto character`s fan art from Berserk manga by Kentaro Miura
Fan art illustration based on a statue i`ve been working on for Prime 1 - Japan .
Fan art illustration based on a statue i`ve been working on for Prime 1 - Japan .
Marketing ilustration i`ve done for Games Workshop Age of Sigmar set.
Done in 3d studio max, Mari, Photoshop , Vray
Fist of the North Star Ken fan art illustration
Illustration done for fun based on Francisco Ruiz character design
Fan art based on Elder Scrolls Online Breton character
Just for fun.