• ILLUSTRATIONS
  • Production models
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A.Baldasseroni

  • ILLUSTRATIONS
  • Production models
  • Collectibles
  • Nikon FM2
  • REEL
  • GUMROAD
  • CONTACT

Nvidia - SOL cinematic part 3 - Solguy

Character modeled at Nvidia for SOL serie part 3 . The cinematic runs entirely real time with ray-tracing, on a single Titan RTX, and in Unreal Engine. I was responsible for modeling and texturing this character asset with help from James Ku who took care of the concept sculpting phase . Original concept by Cki Vang and updated by Phil Saunders .

Thanks to all the team at Nvidia for their unrelenting efforts ,commitment and support . Kevin Margo Gavriil Afanasyev Klimov Gregor Kopka David Lesperance Brian Robison Jacob Norris Ilya Shelementsev Jarom Brand Fred Hooper

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alessandro-baldasseroni-template-fullbody-1.jpg
alessandro-baldasseroni-template-closeup.jpg
alessandro-baldasseroni-keyshot1.jpg
alessandro-baldasseroni-keyshot2.jpg